Hello! We present you new drawing lesson in which we will focus on how to draw an ogre.
Stickman of our today’s character must transfer his pose and proportions. Accordingly, you can see a turn of the head, position of the legs and hands. And also, you can see the size of body parts, namely a large body and small legs and head of round shape. Note the location of the lines of shoulders and the pelvis, it is very important for the proper drawing of poses.
Now we create a silhouette of the monster. Now we create a silhouette of the monster. Draw round balls of the shoulders, then connect them with a head, using a pair of lines. Look, by the way, at the shoulders – they are about the size of his head. Next, draw the arms – they consist of volumetric cylinders. Sketch out the silhouettes of the hands and fingers. Using a semi-circle draw the torso (the truth is that our ogre just fat, is likely that he likes to eat fat people only). At the end of the step we draw the contours of the legs and bat.
We outline the contours of the facial features. Look at the large mouth of the ogre, it accounts for almost the entire length of the head. The ears are pointed, as in many other fantastic characters. The ears are pointed, as in many other fantastic characters. The forehead is very small, eyes are located at the very top of the head.
Now add details to the face of the ogre. At first draw the language and contours of teeth. Please note that above the upper row of teeth it is necessary to draw the gums. In the lower jaw there are two large canines. In the same step, you must draw the ear, wrinkles around the eyes and on the nose.
As you can see, we add details to our hero from top to bottom, ie in the direction from the head to the feet. So, we should identify the clavicle using oblique lines. Just below we draw the pectoral muscles – they look like two plates. Please note that due to physique of the Ogre, we do not draw the abdominal muscles, we just need to draw a belly. In the area of the abdominal we will draw navel and the contours of the obliques on the sides. Here we draw a ragged upper edge of pants and a belt.
Now we add details to the arms. They are bare to the elbow, therefore, it is necessary to outline the contours of the deltoid muscle and biceps and triceps (look here, where it is). Here we outline the skin folds in the area of the phalanges, and large claws.
We make the same operation with the legs – draw the cloth which hides the shin and nearly the entire foot. Just do not forget to draw a ragged strip of cloth on the shin. Draw some lines of the muscles on the legs. Draw long claws on the toes.
At this step we draw spikes on the cudgel. Draw strips of cloth that wrapped around the cudgel. Using straight lines draw cracks of the wood.
Once we have done this we need to impose a shadow on our ogre. Shadows should be drawn as small areas of cross-hatching in the appropriate places.